QOL Changes based on feeback


  • Several QOL changes implemented based on feedback:
    - Tutorial doesn't break anymore and is more visible.
    - Improved visibility of HUD elements in battle arena.
    - Most importantly shortened round length, previously 10 cases, now only 6 per round.
    - Removed buggy warnings.

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Still working on other game modes and developing the core game loop, would love any more feedback! Thank you!